{
  "definition.wither": {
    "textures": {
      "default": "textures/entity/wither_boss/wither",
      "armor": "textures/entity/wither_boss/wither_armor",
      "invulnerable": "textures/entity/wither_boss/wither_invulnerable"
    },
    "geometry": {
      "default": "geometry.witherBoss",
      "armor": "geometry.witherBoss.armor"
    }
  }
}