{
  "controller.render.horse": {
    "arrays": {
      "textures": {
        "Array.base": [
          "Texture.base_brown",
          "Texture.base_white",
          "Texture.base_creamy",
          "Texture.base_chestnut",
          "Texture.base_brown",
          "Texture.base_black",
          "Texture.base_gray",
          "Texture.base_darkbrown",
          "Texture.mule",
          "Texture.donkey",
          "Texture.skeleton",
          "Texture.zombie"
        ],
        "Array.markings": [
          "Texture.markings_none",
          "Texture.markings_white",
          "Texture.markings_whitefield",
          "Texture.markings_whitedots",
          "Texture.markings_blackdots"
        ],
        "Array.armor": [
          "Texture.armor_none",
          "Texture.armor_leather",
          "Texture.armor_iron",
          "Texture.armor_gold",
          "Texture.armor_diamond"
        ]
      }
    },
    "geometry": "Geometry.default",
    "materials": [
      { "*": "Material.default" },
      { "TailA": "Material.horse_hair" },
      { "Mane": "Material.horse_hair" },
      { "*Saddle*": "Material.horse_saddle" }
    ],
    "textures": [
      "Array.base[Entity.BaseTextureIndex]",
      "Array.markings[Entity.MarkingsTextureIndex]",
      "Array.armor[Entity.ArmorTextureIndex]"
    ]
  }
}
