{
  "definition.horse_v2": {
    "textures": {
      "base_brown": "textures/entity/horse2/horse_brown",
      "base_white": "textures/entity/horse2/horse_white",
      "base_creamy": "textures/entity/horse2/horse_creamy",
      "base_chestnut": "textures/entity/horse2/horse_chestnut",
      "base_black": "textures/entity/horse2/horse_black",
      "base_gray": "textures/entity/horse2/horse_gray",
      "base_darkbrown": "textures/entity/horse2/horse_darkbrown",
      "markings_none": "textures/entity/horse2/horse_markings_none",
      "markings_white": "textures/entity/horse2/horse_markings_white",
      "markings_whitefield": "textures/entity/horse2/horse_markings_whitefield",
      "markings_whitedots": "textures/entity/horse2/horse_markings_whitedots",
      "markings_blackdots": "textures/entity/horse2/horse_markings_blackdots",
      "mule": "textures/entity/horse2/mule",
      "donkey": "textures/entity/horse2/donkey",
      "skeleton": "textures/entity/horse2/horse_skeleton",
      "zombie": "textures/entity/horse2/horse_zombie",
      "armor_none": "textures/entity/horse2/armor/horse_armor_none",
      "armor_leather": "textures/entity/horse2/armor/horse_armor_leather",
      "armor_iron": "textures/entity/horse2/armor/horse_armor_iron",
      "armor_gold": "textures/entity/horse2/armor/horse_armor_gold",
      "armor_diamond": "textures/entity/horse2/armor/horse_armor_diamond"
    },
    "geometry": {
      "default": "geometry.horse.v2"
    }
  }
}